7 hard skills or competencies (industry competencies) for Applications Programmer I
Skill definition-Ability to develop user interface and user experience elements to convert business requirements into a technical application design.
Level 1 Behaviors
(General Familiarity)
Discusses the difference between user experience (UX) and user interface (UI) in application design.
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Level 2 Behaviors
(Light Experience)
Follows basic graphic design principles in updating designs for web or mobile applications.
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Level 3 Behaviors
(Moderate Experience)
Implements beta testing to determine the needed adjustments to the interfaces or designs.
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Level 4 Behaviors
(Extensive Experience)
Manages application design efforts to conform with accessibility standards and usability requirements.
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Level 5 Behaviors
(Mastery)
Constructs practical design artifacts and prototypes to determine risks and issues during application development.
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Skill definition-Applying computer science and engineering principles, methods, and practices to design, develop, deploy, and maintain reliable software systems.
Level 1 Behaviors
(General Familiarity)
Describes the application of engineering principles and methods in software architecture design.
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Level 2 Behaviors
(Light Experience)
Gathers and compiles user requirements to support software design and development processes.
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Level 3 Behaviors
(Moderate Experience)
Performs system analyses to assess the functionality and interoperability of software products.
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Level 4 Behaviors
(Extensive Experience)
Establishes performance metrics to track the effectiveness of software engineering processes and procedures.
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Level 5 Behaviors
(Mastery)
Designs and executes innovative strategies to streamline software engineering processes.
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7 general skills or competencies (Job family competencies) for Applications Programmer I
Skill definition-Using Java in the development and maintenance of application programs and systems.
Level 1 Behaviors
(General Familiarity)
Explains the use of Java programming language in web technology.
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Level 2 Behaviors
(Light Experience)
Gathers user requirements to define system functionality and write code in Java programming language.
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Level 3 Behaviors
(Moderate Experience)
Participates in developing and implementing Java coding standards within our organization.
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Level 4 Behaviors
(Extensive Experience)
Manages and directs multiple development groups on the Java platform.
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Level 5 Behaviors
(Mastery)
Designs the Java application development principles, theories, concepts, and techniques.
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Skill definition-Using JavaScript in the development and maintenance of Web-based application systems.
Level 1 Behaviors
(General Familiarity)
Explains cross-browser compatibility of JavaScript.
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Level 2 Behaviors
(Light Experience)
Documents system integrations utilizing JavaScript based on customer requirements.
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Level 3 Behaviors
(Moderate Experience)
Tests codes from web applications using modern JavaScript front-end frameworks.
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Level 4 Behaviors
(Extensive Experience)
Integrates JavaScript modern technologies to provide an engaging and interactive customer environment.
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Level 5 Behaviors
(Mastery)
Creates a guideline for designing a web-based user interface using modern JavaScript frameworks.
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7 soft skills or competencies (core competencies) for Applications Programmer I
Skill definition-Gathering, organizing, and analyzing information to identify the root cause of organizational problems and develop alternative solutions accordingly.
Level 1 Behaviors
(General Familiarity)
Explains the integral role data collection plays when conducting analytical thinking.
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Level 2 Behaviors
(Light Experience)
Breaks down a specific project into lists of tasks.
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Level 3 Behaviors
(Moderate Experience)
Develops alternative solutions and compares the pros and cons.
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Level 4 Behaviors
(Extensive Experience)
Draws conclusions based upon logic and intuitive judgment.
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Level 5 Behaviors
(Mastery)
Evaluates potential risks using extensive industry knowledge when considering new opportunities.
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Skill definition-The ability and process of implementing new ideas and initiatives to improve organizational performance.
Level 1 Behaviors
(General Familiarity)
Describes the market conditions that impact the business.
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Level 2 Behaviors
(Light Experience)
Collects and compiles competitor information for competitive analysis.
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Level 3 Behaviors
(Moderate Experience)
Communicates financial insights that positively influence the business plan development process.
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Level 4 Behaviors
(Extensive Experience)
Coordinates technical and business teams to solve complex and diverse customer problems.
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Level 5 Behaviors
(Mastery)
Champions organizational change and digital transformation to drive higher business performance.
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Summary of Applications Programmer I skills and competencies
There are 7 hard skills for Applications Programmer I, Application Design, Software Engineering, Application Development, etc.
7 general skills for Applications Programmer I, Java, JavaScript, Programming, etc.
7 soft skills for Applications Programmer I, Analytical Thinking, Innovation, Attention to Detail, etc.
While the list totals 21 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a Applications Programmer I, he or she needs to be proficient in Analytical Thinking, be proficient in Innovation, and be proficient in Attention to Detail.